|
23rd sunday |
15.00 –19.00 |
registration |
|
19.30-… |
Welcome cocktail |
|
|
24th monday |
9.30 – 10.30 |
registration |
|
10.30- 11.00 |
Opening welcome Giovanni Girone Rector of University of Bari Antonio Castorani Rector of polytechnic of Bari Silvio Suppa Director of Department |
|
|
11.00- 13.00 |
Introduction Antonio Brusa History: games and education Paola Rizzi Some reflections on the ways and goals of doing gaming simulations |
|
|
13.00-14.30 |
lunch |
|
|
14.30-19.00 |
A tour of the ancient city |
|
|
20.00-… |
Steering committee |
|
|
25th tuesday |
9.30-11.00 |
Parallel sessions |
|
11.00-11.30 |
Coffee break |
|
|
11.30- 13.00 |
Parallel sessions |
|
|
13.00-14.30 |
lunch |
|
|
14.30-16.00 |
Parallel sessions |
|
|
16.00-16.30 |
Coffee break |
|
|
16.30-18.45 |
Parallel sessions |
|
|
26th wednesday |
9.30-11.00 |
Round table: "a new foundation for the gaming simulation" Dino Borri, chair; Ivan Blecic, introduction; Richard Duke, Toshiuky Kaneda, Dmitri Kavtaradze, Jan Klabbers, Willy Kriz |
|
11.00-11.30 |
Coffee break |
|
|
11.30- 13.00 |
Round table: "a new foundation for the gaming simulation" Dino Borri, chair; Ivan Blecic, introduction; Richard Duke, Toshiuky Kaneda, Dmitri Kavtaradze, Jan Klabbers, Willy Kriz |
|
|
13.00-14.30 |
lunch |
|
|
14.30-16.00 |
Parallel sessions |
|
|
16.00-16.30 |
Coffee break |
|
|
16.30- 18.45 |
Parallel sessions |
|
|
21.00- … |
banquet |
|
|
27th thursday |
9.30–11.00 |
Parallel sessions |
|
11.00-11.30 |
Coffee break |
|
|
11.30-13.00 |
Parallel sessions |
|
|
13.00-14.30 |
Coffee break |
|
|
14.30-16.45 |
Parallel sessions |
|
|
16.45-17.15 |
Coffee break |
|
|
17.15-19.00 |
Conclusions Arnaldo Bibo Cecchini The smoker’s paradox and the confluence of technics |
|
|
20.00 -… |
Steering committee |
|
|
28th friday |
9.30 – 13.00 |
Simulation Game in Castel del Monte |
|
25th september |
Education & Training |
Psychology & Group Dynamic |
Urban & Social Sciences |
|
|
9.30-10.15 |
ET10 Spindler Laraine Exploring the Roles and Structures of Simulation and Games in Developing and Improving Critical Thinking. Problem Solving and decision Making Skills- a review of litterature. |
PGD8 Kriz Willy C. Learning through effective Debrief of Simulations/Games. Consequences of systems-theory, constructivism and educational psychology. |
US3 Klabbers J. Complexity Theory & Game Theory: a new foundation for experimental, empirical and experiential social systems research |
|
|
10.15-11.00 |
ET15 Montero Begoña , García-Carbonell Amparo, Watts Frances, Gotor Arcadio, Beverly Rising Oral presentation assessment of simulation portfolios |
PGD3 Sparks William , Lobuts Jr. John Group development & learning |
US16 Rei Shiratori Social Acceptance of Games in the European Countries: an Overall View from the Perspective of a Comparative Study |
|
|
11.00-11.30 |
Coffee break |
Coffee break |
Coffee break |
|
|
11.30-12.15 |
ET21 Phyllis Laybourn , Helen Godfrey Critical Thinking Game |
PGD4 Dr. V.A.M. Peters, Pieter van der Hijden, Marleen van de Westelaken Designing and using gaming simulations for large groups of participants |
US1 Mastik H., Scalzo R. Designing Wind Farm "Ventum"- A simulation game on management of technical complexity and ambiguity. |
|
|
12.15-13.00 |
ET20 Kristjan Siigur A motive to play |
PGD2 Enrique Campos-López, Alena Urdiales-Kalinchuk, Narciso Flores-Muñoz INMUNE:Improving Interdisciplinary Research and Social Interaction |
US2 Makarenko Alexander New Computer Game on geopolitical problems |
|
|
13.00-14.30 |
Lunch |
Lunch |
Lunch |
Lunch |
|
Education & Training |
Psychology & Group Dynamic |
Education & New Technologies |
||
|
14.30-15.15 |
ET2 Katre Talviste The Game behind the Game. What good can gaming be in a literature class? |
PGD1 Beazley Hamilton, Lobuts Jr John F. Fear, Favor & Fantasy. Self-Sensorship In The Suppression of Dissent |
ET26 Yuli Porkhovnik Mila Novik Organizing Interactive Centers of Distant Learning |
|
|
15.5-16.00 |
ET9 Pieter van der Hijden GML: Gaming Modelling Language - A gaming vocabulary and syntax rules |
PGD6 Hannula Markku S. Emotions in recreational role-playng games |
ET19 Anne Villems Innovation at school and role of a game in this process. |
|
|
16.00-16.30 |
Coffee break |
Coffee break |
Coffee break |
|
|
16.30-17.15 |
ET22 Joan K. Teach Jump start your motor |
PGD7 Arnaldo Cecchini, Massimiliano Maltoni, Elena Musci Incidental Tourist: your treasur or my life? –Need to communicate and will of communication- |
ET25 Mila Novik About personnel-technology of simulation and gaming (s&g) specialist |
|
|
17.15-18.00 |
ET23 Cisca Joldersma Reflecting on reflection in games |
PGD5 Virpi Ruohomäki The WORK FLOW GAME – A catalyst for organizational development and learning |
ET12 Comastri Andrea, Valeria De Fina Changing the direction of teaching and learning in the language classroom |
|
|
18.00-18.45 |
ET18 Garcia-Carbonell Amparo, Watts Frances, Montero Fleta Begona, Southerland Janet New Scenarios in Project IDEELS
|
PGD9 Virpi Ruohomäki Use of the TEAMWORK GAME with multicultural work teams |
ET8 Andreu Andrés, Mª Ángeles García Casas Miguel Designing educational games for language learning |
|
26th september |
Education & Training |
Urban & social Sciences |
|
14.30-15.15 |
B6 Hiroyuki Matsui, Hiroshi Sato, Hiroshi Deguchi, Takao Terano, Hajima Kita, Yoshinori Shiozawa Strategies of Trading Agents and Behavior of the Market in an Open-type Artificial Market - Outlines of the U-Mart project
|
US5 Paola Rizzi, Andrea Vania MALIE from an educational tool to communication tool |
|
15.5-16.00 |
ET11 Spindler Loraine Simulating change as a way of exploring the issues and structures for effective implementation of programs |
US6 Arnaldo Cecchini, Pina Ardu Lonex: a gaming simulation for Great London |
|
16.00-16.30 |
Coffee break |
Coffee break |
|
16.30-17.15 |
ET1 Sternudd Mia Marie How to balance artistic meaning and democratic fostering within the learning process in school ? |
US7 Arnaldo Cecchini, Ivan Blecic OrMa: a virtual community for Orienteering |
|
17.15-18.00 |
ET6 Wilmott Myles Working at Play and Playng at Work … Applying commercial computer games to learning and training |
US8 Paola Rizzi, Marco Buso Co-evolutive games and Cellular Automata |
|
18.00-18.45 |
ET7 Enrico de Cesare, Ricardo Zamora Inciso The power of an organisation is no more in the work of a single person but in a teamwork |
US9 Lubo’v Sedich Searching hidden Napoleon’s treasure |
|
27th september |
Education & Training |
Business |
Environmental Education |
|
9.30-10.15 |
ET14 Aznar Lourdes TARAT: a simulation game used with advanced English language learners |
B4 Schwartz Robert, Teach Richard D. Congruence IITM: A strategic Business Board game |
ET26 Dmitri Kavtaradze, Elena Purtova Environment Educational Simulation Games Set for Public Schools: Design and Training |
|
10.15-11.00 |
ET2 Panizzi Giorgio The Gaming Simulation as an instrument to define scenarios of society and education
|
B1 Nagayama Satoshi, Tsuchiya Shigehisa Supply chain management and beyond |
ET29 Elena Pousanova Board simulation game on sustainable development |
|
11.00-11.30 |
Coffee break |
Coffee break |
Coffee break |
|
11.30-12.15 |
ET16 Lindqvist Gunilla A Scenic Approach to History |
B2 Lainema Timo How to apply process-oriented business gaming to information systems curriculum |
ET25 Gennady Yagodin Interactive methods of teaching for Sustainble Development |
|
12.15-13.00 |
ET3 Rossella Andreassi,Sara Centaro, Maria Corallo, Elena Musci A ludic approach to cultural resources. the "Castel del Monte" case |
B5 Tuoni Ville, Tauriainen Keijo, Patasiene Irene Simulation as amethod to improve quality, especially
customer-centredness- |
ET27 Liisa Il'inskay Fishery and Resources DEMO |
|
13.00-14.30 |
Lunch |
Lunch |
Lunch |
|
Education & Training |
Business |
Urban & Social Sciences |
|
|
14.30-15.15 |
ET5 Tsuchiya Noriko Vocabulary development using gaming actievities: An action research at a nursing school in Japan |
B3 Eugenijus Bagdonas, Irena Patasiene, Vytautas Skvernys Instructors’ tool for administration of business game used in distance learning
|
US4 Kaneda Toshiyuki, Yokoi Yoshiaki, Takahashi Shun'ichi A Pedestrian Simulator on Shop-Around Behavior for Town management Gaming |
|
15.15-16.00 |
ET4 Kashibuchi Legumi, Sakamoto Akira "POMP & CIRCUMSTANCE" in sex education |
B8 Juozas Patasius, Irena Patasiene Tool for Simulation Pavement Management System |
US4 Kaneda Toshiyuki, Yokoi Yoshiaki, Takahashi Shun'ichi A Pedestrian Simulator on Shop-Around Behavior for Town management Gaming DEMO |
|
16.00-16.45 |
ET28 Galina Kitaigorodskay Interactive methods of teaching in Foreighn language High Scho |
|
|
|
16.45-17.15 |
Coffee break |
Coffee break |